UE5 • Personal Project • Solo Development

Arms & Assets

A systems-driven multiplayer project focused on combat, inventory, player economy, trading, item progression, and modular gameplay systems.

In Development

Project Information

  • Project Type: Personal Project
  • Development: Solo
  • Engine: Unreal Engine 5
  • Status: Active Development
  • Focus: System Design and Technical Implementation
  • Platform: PC

Project Overview

Arms & Assets is a systems-driven multiplayer project inspired by the freedom and player economies found within Garry's Mod roleplay servers.

The project explores modular combat systems, unique items, inventory management, trading, player ownership, economy design, progression, and administrative tools within Unreal Engine 5.

Development currently focuses on producing clean, reusable Blueprint systems that can be expanded safely as the project grows.

Current Development

The project is currently in active development. Systems, visuals, balancing, interfaces, and project scope may continue to change while features are implemented and tested.

Current work includes weapon systems, randomly generated item statistics, inventories, item identification, upgrading, gem slots, player analytics, administrative interfaces, and persistent ownership data.

Systems In Development

Combat

Modular weapons, random statistics, upgrading, attachments, gems, and item variation.

Inventory

Grid-based storage, item movement, tooltips, ownership data, and persistent item identities.

Economy

Player trading, item value, progression, ownership, and wider economic systems.

Administration

Administrative interfaces, analytics, player monitoring, and system controls.